+ CLASSIC DOOM GLOSSARY +
o Quick-reference list of terms used in the documents at ClassicDOOM.com:

  ADD-AMMO CODE (also HAPPY AMMO): Adds weapons, ammo; often adds armor, keys.
  ARCH-VILE: Fast, powerful monster, with ability to resurrect killed monsters.
  ATARI DOOM (also JAGUAR DOOM): Alternate term for Doom for the Atari Jaguar.
  ATTRACT MODE: Animation during any idle time before a player begins playing.
  BAPHOMET: Term for a special "Boss" entity found in many Doom II-based games.
  BERSERK PACK: Raises low health to 100%; boosts punch power until next map.
  BLUR ARTIFACT: Object makes player temporarily "blurred" and/or translucent.
  CHEAT CODES: Commands allowing such things as permanent invulnerability, etc.
  CLASSIC DOOM: Generally, Doom, Doom II and related products preceding Doom 3.
  COMMAND-LINE PARAMETER: A command suffix typed after the (PC-game) filename.
  COMMANDER KEEN: Hero of Commander Keen games; A cameo in some Doom II games.
  COMPUTER AREA MAP ITEM: Adds any boundary data missing from player's Automap.
  CONSOLE: A large-format video-game system, typically used with a television.
  COOPERATIVE (also CO-OP): Like single-player mode, but with multiple players.
  CRUSHING CEILINGS: Ceiling areas which can drop, crushing players/monsters.
  CYBERDEMON: Giant, extremely tough minotaur-like monster; Rocket-firing arm.
  CYCLIC-ACCESS: Choosing a weapon by cycling through other available weapons.
  DEATHMATCH: Player-versus-player gameplay.  PC versions can include monsters.
  DEMO: Recorded gameplay.  Some Doom games replay demos during "Attract mode".
  DEMON: "Demon" (capital D) is a pink, muscular, hunched-over, biting monster.
  DIRECT-ACCESS: Choosing a weapon without cycling through any other weapons.
  DOOM (also DOOM 1/DOOM I): First Doom game; PC Doom has three 9-map Episodes.
  DOOM GAME/GAMES (used generally): Any/all "Doom" games (Doom, Doom II, etc.).
  DOOM II (DOOM 2: HELL ON EARTH): PC Doom 1 sequel with new monsters, 32 maps.
  DOOM II GAMES: Generally, Doom II and Doom II-based products like Final Doom.
  DOOM II MONSTERS: PC Doom II monsters that are not found in PC Ultimate Doom.
  DOOM 95: Windows 95-compatible loader and engine for older PC DOS Doom games.
  E#M#: Episode and Mission (Map) designator for map levels in some Doom games.
  EAST: In most Doom games, a direction towards the right edge of the Automap.
  EPISODE: A group of map levels.  Most games end after an Episode's last map.
  FINAL DOOM: PC: Two 32-map Doom II games; PSX: One 30-map (3 Episode) game.
  FRAG: The killing of one player by any player during any multiplayer game.
  GAMMA-CORRECTION: A brightness/contrast adjustment option in PC Doom games.
  GBA: Acronym used for Nintendo's portable "Game Boy Advance" gaming devices.
  HANDHELD: Small, self-contained game-oriented device, such as Nintendo's GBA.
  HEAVY WEAPON DUDE: Humanoid chaingunner in most Doom II-based games/Episodes.
  INVINCIBILITY (also DEGREELESSNESS/GOD MODE): Protection from some/all harm.
  INVULNERABILITY ARTIFACT: Green sphere; provides temporary "invincibility".
  IPHONE: Smartphone by Apple, with form and functions similar to iPod touch.
  IPHONE/IPOD/ITOUCH DOOM: Alternate terms for Doom for iPhone and iPod touch.
  IPOD TOUCH (also ITOUCH): Handheld multimedia touch-screen device by Apple.
  JAGUAR MAPS/MAPSET: Jaguar Doom's 24 maps (22 edited PC maps, 2 non-PC maps).
  LIGHT-AMPLIFICATION VISORS: Temporarily boosts player's night-vision ability.
  LOST SOUL: Floating, flaming skull-like monster, in most Doom/Doom II games.
  MAC: Common abbreviation indicating Apple Macintosh computers or Doom games.
  MAP LEVEL/MAP: "Map level" is used to distinguish "level" from "skill level".
  MASTER LEVELS: PC: 21 Master Levels CD maps; Some used in PSX and Xbox games.
  MASTER LEVELS CD: PC CD has map/file sets "Master Levels" and "Maximum Doom".
  MAXIMUM DOOM: Collection of 3,493 PC maps/files on the Master Levels CD-ROM.
  MEGASPHERE: Beige sphere in some games which boosts health and armor to 200%.
  N64: "N64" is the common abbreviation used for the Nintendo 64 game console.
  NIGHTMARE SKILL LEVEL: Hardest skill level in many versions.  Specifics vary.
  NORTH: In most Doom games, a direction towards the top edge of the Automap.
  OBJECT INDICATORS: On the Automap, triangular icons which represent "things".
  OFFICIAL SECRET: An area/item on a map that affects the secrets-found score.
  PAIN ELEMENTAL: A floating monster in some Doom games; Generates Lost Souls.
  PC: Usually refers to PC Doom games and the equivalent Macintosh Doom games.
  PLUTONIA: PC: 32-map game in Final Doom; PSX: A 6-map Episode of Final Doom.
  PORT: Translation of software used on one system to software used on another.
  POWER-UP: In general, any retrievable object that is beneficial to a player.
  PS: Prefix/acronym used generically for Sony PlayStation consoles or devices.
  PSX: An acronym commonly used for the original 1995 Sony PlayStation console.
  RADIATION SUIT/SHIELD: Power-up giving temporary defense against corrosives.
  RE-SPAWN: Refers to regeneration of killed monsters, or replacement of items.
  REVENANT: Skeleton-like monster in some Doom games; Can fire homing missiles.
  SNES (also SUPER NES): Acronym for the "Super Nintendo Entertainment System".
  SOUL SPHERE: Blue sphere, adds up to 100% health.  Also called "Supercharge".
  SOUTH: In most Doom games, a direction towards the lower edge of the Automap.
  SPECTRE: "Blurred" and/or translucent Demon (effect varies by game version).
  SPIDER MASTERMIND: Giant, very tough spider-monster, with built-in chaingun.
  SPIRIT ARMOR: "Spiritual Armor" (helmet-like item) can add 1% or 2% to armor.
  SS OFFICER: Enemy from "Wolfenstein 3D", and some maps in some Doom II games.
  STATUS BAR/STATUS: Refers to any information along the bottom of the screen.
  STORY TEXT: Story text displayed between separate Episodes and/or map levels.
  TALLY SCREEN: Shows kills, items and secrets attained in the last map level.
  TNT/EVILUTION: PC: 32-map game in Final Doom; PSX: 11-map Final Doom Episode.
  TOGGLE: To change between 2 (or more) states by repeating a single procedure.
  (THE) ULTIMATE DOOM: Update/reissue of original Doom 1; includes extra maps.
  WAD: One or more map levels combined in a file for computer-based Doom games.
  WARP/WARPING: Allows quick transfer to a new map level without using an Exit.
  WEST: In most Doom games, a direction towards the left edge of the Automap.
  XBLA: Acronym for Xbox Live Arcade, a subcomponent of the Xbox Live service.
  XBOX 360 DOOM: Ultimate Doom for Xbox 360, downloadable via Xbox Live Arcade.
  XBOX 360 DOOM II: Xbox 360 Doom II package downloadable via Xbox Live Arcade.
  XBOX DOOM: Shorthand term for Xbox Ultimate Doom (released with Xbox Doom 3).
  XBOX LIVE/XBOX LIVE ARCADE: Refers to online services for Xbox and Xbox 360.
  ZODIAC: Versatile, game-oriented Personal Digital Assistant, by Tapwave, Inc.
  ZOMBIEMAN: Rifle-toting zombie (also "Former Human"/"Former Human Soldier").

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Copyright (C) 1996-2010                                     www.ClassicDOOM.com
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